Club Captain Season 8 (new)
Tournament Closed on Sunday, 05 January 2025 23:59:59 IST
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Format & Rules
Teams : Custom
Format: T15
Rounds: 4
Difficulty: Legend (Hardest)
Controls: ClassicTeam/Player Rating
- No rules for this, maximum rating/perks allowed.
- One Custom Player Allowed. Height 160cm to 190cm only.
- Any editing of real players original height or the player's original skill attributes is strictly not allowed. For example, you cannot change a right handed batsman to a left hander, change an all-rounder to a top order or make your 5ft player 6ft. Unconventional bowling action is only allowed by original players e.g. bumrah, malinga etc. and cannot be assigned to other real players. It can be assigned to your custom player
- Real players bowling action needs to be as close to it is in real life. You can't have more than 1 pacer in lineup with unconventional action.
- If you don't have a medium bowler then you can change an extra fast medium to a medium subject to admin approval.
- Fast cannot be changed to medium, and medium cannot be changed to fast.
- Players need to post a pic of their 12-15 man squad members in order to get approved by an admin before starting first game. Squad needs to be mixed international players. Max 4 from same country.
Glitch Rules
Since this is the fair play group - The following glitches can be reversed/overturned: -
- Full/Semi invisible deliveries if a shot was not attempted. Batsman must leave ball (don't play leave shot just remain still). If shot is played, then wicket will be counted.
- Batsman on strikers or non-strikers end run out as a result of fielder/bowler throwing the ball to either end when the batsman is dancing in and out of the crease.
- Clearly hits bat but given Ibw even on decision review
- Stumping can be reversed by batting side if their back foot is on/behind the crease and the batsman is dancing in and out of the crease.
- Stumpings by Fast or Fast-Medium are not allowed (ONLY allowed if batsman played advanced shot). Batsman can disconnect game to reverse wicket if this happens. All other stumping's accepted by Spin or Medium bowlers e.g. gets dragged out while playing shot, advancing down the wicket or standing outside the crease.
- All other run out glitches as a result of game lag are accepted. Umpire decision final on all other dismissals. We encourage you to respect opponent and communicate with each other so that you have the best match possible. For example, if you thought you were not out and you dc but then it was confirmed that you are out, you have to leave the stumps clear for the bowler to claim the wicket the next ball (only one chance, if missed then that's it). If wicket is missed then batsman should try to run himself out of stand outside crease for stumping chance. If still missed then chance missed
- If umpire is in middle of reviewing a lbw given out and game disconnects due to blue screen then batsman are not required to give wicket, as lbw decision can go either way however if the same happens when an edge is being reviewed then it will count and batsman must give wicket.
- Player must give proof of blue screen via screenshot if opponent requests. Otherwise decision may not go in your favour
- If disconnected and you think it was caught, then wicket must only be given by batsman if there was a wicket celebration before dc or umpire gave out.
Batting Rules
- Strictly no shuffling past the off stump meaning more than two stumps must not be visible behind the batsman.
- Shuffling to leg side during run up is acceptable but no standing extreme leg side and batting.
- Batsman can only stand one step outside the crease. The furthest they can stand out is having your back foot just slightly past the crease line.
- Max one unorthodox, advanced and defence shot per over.
Bowling Rules
- Minimum & Maximum 3 overs with fast bowler
- Minimum 3 overs with fast medium bowler
- Minimum 3 overs with medium bowler
- Minimum 3 overs with spinner
- Max 2 red colour deliveries per over from ANY bowler
- Max 2 round the wicket same arm to same arm per over from ANY bowler
- Pure Batsman & Keepers cannot bowl medium, fast medium or fast.
- Colour change of deliveries strictly not allowed. For example if you choose circle (red), after you start run up or before releasing ball you cannot change that to x, square or triangle (green, blue or yellow)
Powerplay & Fielding Rules
- Batting side can choose 3 overs powerplay between 1-15 overs. If powerplay is not taken it should automatically start in the last 3 overs of the innings.
- Maximum 1 fielder out during powerplay and maximum 5 fielders out in non-powerplay overs.
- Leg slip, Silly Point, Silly Mid Off, Short Cover, Short Mid On and Off, positions are banned.
- Maximum 5 fielders legside and 4 fielders offside at all times.
- Close fielders are allowed (fielders standing inside the Inner Circle) but not allowed to be called UP (bought forward)
- You can move Wicket Keepers, Slips and Fielders standing on the Inner Circle Line up or back as per your choice
RULE BREAK PENALTY
If any rule is broken by YOU during a match intentionally or unintentionally, no matter how major or minor the breach is; your opponent MAY be awarded a WIN or match result could be VOID. Last call will be of Admins on this issue. No further discussion once decision is made. RULES ARE MADE TO BE READ AND FOLLOWED and to ensure Fair Play to all. The allowances increase and decrease respectively according to the length of the format i.e. in T10 the allowances would half the current as T10 is half of T20.
Group Talk
Friendly banter is welcome - no personal abuse. If there are any issues during a game we expect you to resolve the issue as adults. If you are unsure of any rules do let the admins know. There is no rule but is strongly encouraged we all play fair and avoid negative gameplay (bowling negative very wide lines). A couple in an over is fine but not throughout the entire innings. Overall - we hope you enjoy this group and the upcoming leagues. PLAY HARD BUT PLAY FAIR
Hosting Nation
Pakistan
Pitch Condition
Day 1 - Dry - Soft - Heavy Cracks
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Leaderboard
Player Matches Won Lost Draw/Tie Points BP Win Percent (%) Last 5 Games NRR Amar Parekh 5 5 0 0 10 0 100 W W W W W4.45 Tabby . 2 0 2 0 0 0 0 L L-3.27 Sathish Ramu 2 0 2 0 0 0 0 L L-3.30 VP Raj 1 0 1 0 0 0 0 L-15.6 -
Batting Stats
Player Matches Runs Strike Rate Amar Parekh 5 426 165.12 Tabby . 2 176 154.39 Sathish Ramu 2 116 128.89 VP Raj 1 6 33.33 -
Bowling Stats
Player Matches Wickets Taken Economy Rate Amar Parekh 5 50 7.76 Tabby . 2 19 9.38 Sathish Ramu 2 17 10.14 VP Raj 1 1 16
Amar Parekh Won game against Tabby . by 82 Runs |
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Amar Parekh : 145/10 - 14.2 Overs | |
Tabby . : 63/10 - 7.4 Overs | 12/15/2024 9:53:25 AM |
Won R3 vs Tabrez | |
Amar Parekh Won game against Sathish Ramu by 25 Runs |
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Amar Parekh : 88/10 - 9.1 Overs | |
Sathish Ramu : 63/10 - 8.1 Overs | 12/15/2024 9:52:11 AM |
Won R3 vs Sathis | |
Amar Parekh Won game against VP Raj by 9 Wickets 14.1 overs remaining. |
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Amar Parekh : 8/1 - 0.5 Overs | |
VP Raj : 6/10 - 3.2 Overs | 12/15/2024 9:50:35 AM |
Won R1 vs VP-Raj | |
Amar Parekh Won game against Sathish Ramu by 3 Wickets 9.5 overs remaining. |
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Amar Parekh : 56/7 - 5.1 Overs | |
Sathish Ramu : 53/10 - 7.3 Overs | 12/15/2024 9:49:16 AM |
Won R2 vs Satish | |
Amar Parekh Won game against Tabby . by 16 Runs |
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Amar Parekh : 129/9 - 15.0 Overs | |
Tabby . : 113/10 - 12.4 Overs | 12/15/2024 9:47:50 AM |
Won R1 vs Tabrez |